AI Insights · Timothy · July 2024
Top 5 Hybridcasual Games on Android in Switzerland: Q2 2024
Discover the performance trends of the top 5 hybridcasual games on Android in Switzerland for Q2 2024, including downloads, revenue, and weekly active users.
In the second quarter of 2024, the top 5 hybridcasual games on the Android platform in Switzerland showed diversified performance trends in downloads, revenue, and weekly active users. Here’s a detailed breakdown of each game's performance based on Sensor Tower data.
Last War:Survival Game from FirstFun had a notable quarter. Revenue saw a significant rise, peaking at approximately $140K in the week of May 20, before tapering off to around $88K by the end of June. Downloads fluctuated, starting at 1.8K in early April and ending at a similar level by late June. Weekly active users maintained a steady climb, reaching 9.5K by the end of May and stabilizing at around 9.2K towards the end of June.
Screw Puzzle: Wood Nut & Bolt by FALCON GAMES exhibited a gradual increase in revenue, with a peak of $1.2K in the final week of June. Downloads followed an upward trajectory, reaching over 2.1K in the last week of June. The game also saw a consistent rise in weekly active users, from 2.2K in early April to 5.7K by the end of June.
My Perfect Hotel from SayGames Ltd showed moderate performance. Revenue remained relatively stable, peaking at $651 in the last week of June. Downloads fluctuated slightly, with a high of 1.9K in late May and returning to around 1.3K by the end of June. Weekly active users saw minor fluctuations, peaking at 5K in early June and slightly declining to around 4K by the end of the quarter.
Wood Nuts & Bolts Puzzle from ABI Games Studio experienced a decline in revenue, starting at $1.8K in early April and dropping to $693 by the end of June. Downloads also saw a downward trend, beginning at 1.7K and decreasing to 866 by the end of the quarter. Weekly active users, however, remained relatively stable, ending the quarter at around 9.1K.
Match Factory! by Peak had an impressive rise in revenue, starting with minimal earnings and reaching around $9.2K by the end of June. Downloads peaked early in the quarter at 2.3K and then gradually declined to 814 by the end of June. The game’s weekly active users saw consistent growth, peaking at 4.7K in mid-June before stabilizing slightly lower towards the end of the month.
These performance metrics provide a snapshot of the hybridcasual gaming landscape in Switzerland for Q2 2024. For more detailed insights and data, visit Sensor Tower.